X360

Tom Clancy's Rainbow Six: Vegas Tom Clancy's Rainbow Six: Vegas

Ubisoft / Ubisoft Montreal

Type: Tactical FPS

Release date: Available

 
Latest news
PS3 images of Rainbow Six Vegas

PS3 images of Rainbow Six Vegas

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2007-06-14 01:47:04 by snoopers

Ubisoft releases five screenshots of Rainbow Six Vegas PS3, which is due to be released in a few days. More than six months after the Xbox 360 version we hope the game will not suffer from a bad port job like Splinter Cell Double Agent...


1 linked game : Tom Clancy's Rainbow Six: Vegas
 
Vidéos
Since Format Size
Red Edition
> 3 Months 1280x720 195 MB
The first 10 minutes: Rainbow Six Vegas (HD)
> 3 Months 1280x720 326 MB
The 10 First Minutes: Rainbow Six Vegas
> 3 Months 640x360 89 MB
Coop
> 3 Months 640x360 37 MB
Coop
> 3 Months 1280x720 207 MB
Vertigo
> 3 Months 640x360 26 MB
Vertigo
> 3 Months 1280x720 169 MB
Adversarial multiplayer
> 3 Months 1280x720 210 MB
Adversarial multiplayer
> 3 Months 640x360 28 MB
Downtown
> 3 Months 1280x720 264 MB
Downtown
> 3 Months 640x360 28 MB
Calypso
> 3 Months 640x360 23 MB
Calypso
> 3 Months 640x360 23 MB
Calypso
> 3 Months 1280x720 114 MB
The first 10 minutes: Rainbow Six Vegas preview
> 3 Months 1280x720 462 MB
The first 10 minutes: Rainbow Six Vegas preview
> 3 Months 640x360 143 MB
The first 10 minutes: Rainbow Six Vegas demo
> 3 Months 1280x720 382 MB
The first 10 minutes: Rainbow Six Vegas demo
> 3 Months 640x360 137 MB
Rainbow Six - CGI Trailer
> 3 Months 1280x720 44 MB
Mexican border
> 3 Months 1280x720 59 MB
Mexican border
> 3 Months 640x360 20 MB
PEC2.0 / Live Vision
> 3 Months 640x360 23 MB
PEC2.0 / Live Vision
> 3 Months 1280x720 71 MB
X06 trailer
> 3 Months 720x576 8 MB
Gameplay
> 3 Months 640x360 31 MB
Gameplay
> 3 Months 1280x720 85 MB
Dev Diary
> 3 Months 640x480 16 MB
Producer interview/presentation
> 3 Months 640x480 25 MB
Dev Diary #1: Motion Capture
> 3 Months 640x400 30 MB
E3 Walkthrough complete
> 3 Months 1280x720 273 MB
E3 Walkthrough complete
> 3 Months 640x360 98 MB
E3 Walkthrough
> 3 Months 640x360 57 MB
E3: CG-Trailer
> 3 Months 640x360 16 MB
 
Gallery
Since Number of images
5 images - PS3
> 3 Months 5
3 images
> 3 Months 3
Downloadable content
> 3 Months 5
Multiplayer images
> 3 Months 5
Downtown
> 3 Months 6
Calypso
> 3 Months 5
All weapons
> 3 Months 36
5 images
> 3 Months 5
Xbox Live Vision images
> 3 Months 6
X06 images
> 3 Months 5
8 images
> 3 Months 8
5 images
> 3 Months 5
15 images
> 3 Months 14
7 images
> 3 Months 7
E3: 6 images
> 3 Months 6
E3: 4 images
> 3 Months 4
3 720p images
> 3 Months 3
X360 images
> 3 Months 9
Concept art
> 3 Months 12
 
News
Since
PS3 images of Rainbow Six Vegas
> 3 Months
Rainbow Six: Vegas images
> 3 Months
Trailer of Rainbow Six Vegas Red Edition
> 3 Months
Rainbow Six Vegas: Downloadable content
> 3 Months
The first 10 minutes : Rainbow Six Vegas
> 3 Months
Rainbow Six Vegas: Coop
> 3 Months
Rainbow Six Vegas: Vertigo
> 3 Months
Rainbow Six Vegas: Multiplayer mode
> 3 Months
Rainbow Six Vegas: Downtown
> 3 Months
Rainbow Six Vegas: Calypso!
> 3 Months
The first 10 minutes: Rainbow Six Vegas preview
> 3 Months
Rainbow Six Vegas: Weapons
> 3 Months
The first 10 minutes : Rainbow Six Vegas demo
> 3 Months
A new trailer for Rainbow Six: Vegas
> 3 Months
Images of Rainbow Six: Vegas
> 3 Months
Rainbow Six Vegas: Mexican border
> 3 Months
Rainbow Six Vegas: Character creation
> 3 Months
X06: Trailer & images of Rainbow Six: Vegas
> 3 Months
Images of Rainbow Six: Vegas
> 3 Months
Rainbow Six Vegas gameplay
> 3 Months
Images and Dev Diary of Rainbow Six Vegas
> 3 Months
GC06: Rainbow Six Vegas images
> 3 Months
Rainbow Six Vegas: Presentation video
> 3 Months
New Rainbow Six Vegas images
> 3 Months
Rainbow Six Vegas: Dev Diary #1
> 3 Months
Rainbow Six Vegas walkthrough
> 3 Months
E3: Rainbow Six Vegas trailer & images
> 3 Months
Rainbow Six: Vegas images
> 3 Months
First images of Rainbow Six: Vegas
> 3 Months
Author Message
dcdelgado

dcdelgado
Since 1037 Days

2006-06-30 14:44:15 Rainbow Six Vegas - Developer Diary

http://www.totally360.com/gameinfo.php?gameid=135&...

Tom Clancy's Rainbow Six Vegas - Developer Diary
By Neil Vaughan - 30 Jun 06
Ubisoft have just sent us the first developer diary clip for Tom Clancy's Rainbow Six Vegas.

Click here to view the video clip.

1/ Presentation + Background

My name is Aaron Gilman. I'm the Animation Director on Rainbow Six: Vegas. I've been a Character Animator and Animation Supervisor for over 5 years. Prior to coming to Ubisoft to work on my first game, I was working on feature films with Tippett Studio in Berkeley, California.


2/ For the gamer at home, what is the benefit of doing MOCAP instead of traditional animation?

Rainbow is all about realism. For that reason it was critical that we create the most fluid and realistic animation possible. Motion Capture allows us to go straight to the source of human movement. Rather than relying on key frame animation, the process of creating motion from scratch, mocap technology allows us to capture and integrate movement performed by trained actors.


3/ How many different animations will be created? How does this compare to the Rainbow Six games?

With a substantially larger memory budget for next-gen games, we`ve been able to create custom animations for virtually every character type in Rainbow Six: Vegas. Right now we`re pushing about 4000 animations including story driven events, whereas older Rainbow games, like Rainbow Six: 3 for example, used approximately 800 animations.


4/ Is everything in the game MOCAPed?

No. Approximately 35% of the game content is key framed (created by hand), and 65% is mocap. With mocap you have to pick your battles. Those types of moves that require complex sets, and that we need to have the freedom to revise and modify on the fly throughout the length of the game's production, we generally reserve for key frame. For example, rappel and take cover are 100% key frame.

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