X360

Tom Clancy's Rainbow Six: Vegas Tom Clancy's Rainbow Six: Vegas

Ubisoft / Ubisoft Montreal

Type: Tactical FPS

Release date: Available

 
Latest news
PS3 images of Rainbow Six Vegas

PS3 images of Rainbow Six Vegas

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2007-06-14 01:47:04 by snoopers

Ubisoft releases five screenshots of Rainbow Six Vegas PS3, which is due to be released in a few days. More than six months after the Xbox 360 version we hope the game will not suffer from a bad port job like Splinter Cell Double Agent...


1 linked game : Tom Clancy's Rainbow Six: Vegas
 
Vidéos
Since Format Size
Red Edition
> 3 Months 1280x720 195 MB
The first 10 minutes: Rainbow Six Vegas (HD)
> 3 Months 1280x720 326 MB
The 10 First Minutes: Rainbow Six Vegas
> 3 Months 640x360 89 MB
Coop
> 3 Months 640x360 37 MB
Coop
> 3 Months 1280x720 207 MB
Vertigo
> 3 Months 640x360 26 MB
Vertigo
> 3 Months 1280x720 169 MB
Adversarial multiplayer
> 3 Months 1280x720 210 MB
Adversarial multiplayer
> 3 Months 640x360 28 MB
Downtown
> 3 Months 1280x720 264 MB
Downtown
> 3 Months 640x360 28 MB
Calypso
> 3 Months 640x360 23 MB
Calypso
> 3 Months 640x360 23 MB
Calypso
> 3 Months 1280x720 114 MB
The first 10 minutes: Rainbow Six Vegas preview
> 3 Months 1280x720 462 MB
The first 10 minutes: Rainbow Six Vegas preview
> 3 Months 640x360 143 MB
The first 10 minutes: Rainbow Six Vegas demo
> 3 Months 1280x720 382 MB
The first 10 minutes: Rainbow Six Vegas demo
> 3 Months 640x360 137 MB
Rainbow Six - CGI Trailer
> 3 Months 1280x720 44 MB
Mexican border
> 3 Months 1280x720 59 MB
Mexican border
> 3 Months 640x360 20 MB
PEC2.0 / Live Vision
> 3 Months 640x360 23 MB
PEC2.0 / Live Vision
> 3 Months 1280x720 71 MB
X06 trailer
> 3 Months 720x576 8 MB
Gameplay
> 3 Months 640x360 31 MB
Gameplay
> 3 Months 1280x720 85 MB
Dev Diary
> 3 Months 640x480 16 MB
Producer interview/presentation
> 3 Months 640x480 25 MB
Dev Diary #1: Motion Capture
> 3 Months 640x400 30 MB
E3 Walkthrough complete
> 3 Months 1280x720 273 MB
E3 Walkthrough complete
> 3 Months 640x360 98 MB
E3 Walkthrough
> 3 Months 640x360 57 MB
E3: CG-Trailer
> 3 Months 640x360 16 MB
 
Gallery
Since Number of images
5 images - PS3
> 3 Months 5
3 images
> 3 Months 3
Downloadable content
> 3 Months 5
Multiplayer images
> 3 Months 5
Downtown
> 3 Months 6
Calypso
> 3 Months 5
All weapons
> 3 Months 36
5 images
> 3 Months 5
Xbox Live Vision images
> 3 Months 6
X06 images
> 3 Months 5
8 images
> 3 Months 8
5 images
> 3 Months 5
15 images
> 3 Months 14
7 images
> 3 Months 7
E3: 6 images
> 3 Months 6
E3: 4 images
> 3 Months 4
3 720p images
> 3 Months 3
X360 images
> 3 Months 9
Concept art
> 3 Months 12
 
News
Since
PS3 images of Rainbow Six Vegas
> 3 Months
Rainbow Six: Vegas images
> 3 Months
Trailer of Rainbow Six Vegas Red Edition
> 3 Months
Rainbow Six Vegas: Downloadable content
> 3 Months
The first 10 minutes : Rainbow Six Vegas
> 3 Months
Rainbow Six Vegas: Coop
> 3 Months
Rainbow Six Vegas: Vertigo
> 3 Months
Rainbow Six Vegas: Multiplayer mode
> 3 Months
Rainbow Six Vegas: Downtown
> 3 Months
Rainbow Six Vegas: Calypso!
> 3 Months
The first 10 minutes: Rainbow Six Vegas preview
> 3 Months
Rainbow Six Vegas: Weapons
> 3 Months
The first 10 minutes : Rainbow Six Vegas demo
> 3 Months
A new trailer for Rainbow Six: Vegas
> 3 Months
Images of Rainbow Six: Vegas
> 3 Months
Rainbow Six Vegas: Mexican border
> 3 Months
Rainbow Six Vegas: Character creation
> 3 Months
X06: Trailer & images of Rainbow Six: Vegas
> 3 Months
Images of Rainbow Six: Vegas
> 3 Months
Rainbow Six Vegas gameplay
> 3 Months
Images and Dev Diary of Rainbow Six Vegas
> 3 Months
GC06: Rainbow Six Vegas images
> 3 Months
Rainbow Six Vegas: Presentation video
> 3 Months
New Rainbow Six Vegas images
> 3 Months
Rainbow Six Vegas: Dev Diary #1
> 3 Months
Rainbow Six Vegas walkthrough
> 3 Months
E3: Rainbow Six Vegas trailer & images
> 3 Months
Rainbow Six: Vegas images
> 3 Months
First images of Rainbow Six: Vegas
> 3 Months
Author Message
FireWire

IEEE 1394 FireWire - IEEE 1394
Since 1178 Days

2007-03-07 08:05:43 Rainbow Six: Vegas update


list of what’s been changed in the new update (03.06.07)

Bug Fixes:
> Optimized the network replication of custom faces. You should see everyone’s custom face much faster in an online match.
> Fixed a bug where you can get stuck on a ladder in Border Town.
> Grenades no longer go through walls.
> Fixed the sound loop on weapons.
> Observers no longer cause a Team Unbalance penalty on experience points.
> Fixed a crash related to throwing an incendiary grenade and then quickly using your snake cam before it exploded.
> Leaderboards are now correctly updating results from ranked matches.
> Fixed a bug where you could lose your weapon.
> Killing terrorists with incendiary grenades now works correctly in Terrorist Hunt.
> C4 explosives are now properly seen by clients when placed on moveable objects.
> Players are now vulnerable to grenades when using mounted weapons.
> Fixed bugs related to the Survivor and Special Operations achievements.
> Host can no longer kick players once the match has started. Players can only be kicked in the lobby, or automatically kicked by excessive team-killing.

Gameplay Tweaks:
The weapons have been rebalanced based on the feedback you’ve given us. Thank you for your patience and continued support in making Rainbow Six Vegas the great multiplayer game that it is. Without further delay, here are the changes we’ve brought to the weapons:

Sub Machine Guns
SMGs are now less lethal at long ranges. The damage they do at long range has been reduced in order to bring them more in line with how this type of gun should behave. SMGs remain very lethal at short to medium range.

Assault Rifles
Assault Rifles are now where we wanted them to be. They’re more maneuverable than before and you can more accurately take aim at your target. The Assault Rifles excel at medium to long range when fired in short controlled bursts.

Light Machine Guns
The amount of recoil when firing light machine guns has been significantly reduced, therefore making them much more accurate than before. This weapon excels when fired from a stationary position. It’s not meant to be a very manuverable weapon.

Shotguns
Damage at long range has been reduced for shotguns. However, they’re still extremely lethal at short range.

Sniper Rifles
Sniper Rifles have gotten the attention they deserve. Sniper Rifles are more accurate and benefit from an increase in damage. The key to being successful with a sniper rifle is to remain stationary when aiming at your target.

Gadgets
Frag Grenade: The explosive radius of the fragmentation grenade has been slightly reduced.
GPS Device: The scanning radius of the GPS has been slightly reduced, along with the number of uses it has.

---
"You're being arrested for drunk driving."
"Drunk definitely, I don't know if you could call it driving."

R0oK

Since 1146 Days

2007-03-07 08:15:01 In reply to FireWire (2007-03-07 08:05:43)

> Fixed a bug where you could lose your weapon.
> Killing terrorists with incendiary grenades now works correctly in Terrorist Hunt.

Hurray

And damn them for lowering the dmg on smg's :( hopefully that isn't too noticable.

FireWire

IEEE 1394 FireWire - IEEE 1394
Since 1178 Days

2007-03-07 08:27:04 In reply to R0oK (2007-03-07 08:15:01)

Posted by R0oK
And damn them for lowering the dmg on smg's :( hopefully that isn't too noticable.
No that's good, it's more realistic now...
Every noob was running around with an smg and it was more powerfull at long range than an assaultrifle! A bit weird if u ask me....

---
"You're being arrested for drunk driving."
"Drunk definitely, I don't know if you could call it driving."

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1178 Days

2007-03-07 12:31:24

Nice change log. Still haven't played it :(

Dacs

Dacs
Since 1252 Days

2007-03-12 04:57:57

Is it me or the in-game adverts new, i was playing game on calypso casino and came across a couple of recruitment ads for the royal navy ( in the side room with the ropes hanging down the external wall).

MrArgus

Since 825 Days

2007-03-12 06:08:36

This game owns. Really loving it online.

INDIGO

INDIGO
Since 1880 Days

2007-03-12 19:57:00

SMG's are pretty shit now. Everyone switched over to assault rifles.

Where are the new maps?

ManThatYouFear

ManThatYouFear
Since 1121 Days

2007-03-14 15:31:29 In reply to INDIGO (2007-03-12 19:57:00)

Posted by INDIGO
SMG's are pretty shit now. Everyone switched over to assault rifles.

Where are the new maps?
NOOB!

---
My comments on this game/machine been good or bad does not mean i like/hate the machine i am not a fan nor a hater, just i have a opinion and wish to share it.

INDIGO

INDIGO
Since 1880 Days

2007-03-14 19:05:44

ok

Freniger

Since 1194 Days

2007-03-15 00:14:57 In reply to FireWire (2007-03-07 08:27:04)

Posted by FireWire
No that's good, it's more realistic now...
Every noob was running around with an smg and it was more powerfull at long range than an assaultrifle! A bit weird if u ask me....
That's BS. With an AR you can kill anyone in two shots to the chest from long range. You could never do that with an SMG, even before the patch. If you're constantly getting beat by SMGs in long range fire fights, you're simply using your AR wrong. Put it on single shot and equip a scope. Either you'll almost always win, or you're a terrible shot.

R0oK

Since 1146 Days

2007-03-15 07:50:50

Well I dunno... I could effortlessly get first every time before the patch (and with the exception of one game, after as well) with a mp5. That being said, I think aiming at the head helps more than what gun you use.

FireWire

IEEE 1394 FireWire - IEEE 1394
Since 1178 Days

2007-03-15 09:56:22 In reply to Freniger (2007-03-15 00:14:57)

Posted by Freniger
That's BS. With an AR you can kill anyone in two shots to the chest from long range. You could never do that with an SMG, even before the patch. If you're constantly getting beat by SMGs in long range fire fights, you're simply using your AR wrong. Put it on single shot and equip a scope. Either you'll almost always win, or you're a terrible shot.
Hahaha sorry dude but you've been playing with noobies... MP9 was so over powered some rooms even banned it because it was so easy to get kills with it.... Even on long range it could get an easy kill on full auto..

Now they toned it down and the AR get the attention they deserve....

---
"You're being arrested for drunk driving."
"Drunk definitely, I don't know if you could call it driving."

R0oK

Since 1146 Days

2007-03-15 17:20:45

Tbh I didn't notice people using the mp9 more than any other gun.

INDIGO

INDIGO
Since 1880 Days

2007-03-15 22:10:30

Same here. I thought MP7A1 was the most used

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