PS3

Lair Lair

Sony Computer Entertainment / Factor 5

Type: Action

Release date: Available

 
Latest news
Lair images

Lair images

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2007-07-28 15:57:56 by BlimBlim

Sony has updated the official japanese site of Rise from Lair with a whole bunch of new images. As always this is a particularly impressive title technically.

 
Vidéos
Since Format Size
GC07: Gameplay
> 3 Months 640x360 186 MB
GC07: Gameplay
> 3 Months 1280x720 446 MB
GC07: Gameplay
> 3 Months 1280x720 360 MB
Making Of
> 3 Months 1280x720 332 MB
E3: Trailer
> 3 Months 1280x720 152 MB
E3: Trailer
> 3 Months 1280x720 152 MB
June 2007 video (converted from flash) #9
> 3 Months 480x272 22 MB
June 2007 video (converted from flash) #8
> 3 Months 480x272 25 MB
June 2007 video (converted from flash) #7
> 3 Months 480x272 29 MB
June 2007 video (converted from flash) #6
> 3 Months 480x272 37 MB
June 2007 video #5
> 3 Months 1280x720 51 MB
June 2007 video #4
> 3 Months 1280x720 45 MB
June 2007 video #3
> 3 Months 1280x720 66 MB
June 2007 video #2
> 3 Months 1280x720 43 MB
June 2007 video #1
> 3 Months 720x480 37 MB
Salvation (MP4)
> 3 Months 320x180 7 MB
Salvation
> 3 Months 320x180 6 MB
Playb3yond: Lair 2
> 3 Months 560x320 2 MB
Playb3yond: Lair 1
> 3 Months 560x320 6 MB
TGS06: Showfloor gameplay
> 3 Months 960x540 117 MB
TGS06 trailer
> 3 Months 1280x720 13 MB
TGS06: Gameplay Showfloor
> 3 Months 960x540 77 MB
E3: Lair
> 3 Months 640x360 7 MB
E3: Lair
> 3 Months 1280x720 28 MB
 
Gallery
Since Number of images
Images
> 3 Months 38
E3: Images
> 3 Months 9
1 image
> 3 Months 1
25 images
> 3 Months 25
11 images - GameWatch
> 3 Months 11
Gamers day images
> 3 Months 3
14 images
> 3 Months 14
10 images
> 3 Months 10
4 images
> 3 Months 4
Images & artworks
> 3 Months 5
4 images
> 3 Months 4
GDC image
> 3 Months 1
 
News
Since
GC07: Lair gameplay
> 3 Months
Lair images
> 3 Months
Lair Making Of video
> 3 Months
E3: Lair images
> 3 Months
One image of Lair
> 3 Months
Images of Lair
> 3 Months
Lair videos, lots of them!
> 3 Months
Images of Lair
> 3 Months
Lair images
> 3 Months
14 Lair images
> 3 Months
Lair images
> 3 Months
Playb3yond videos
> 3 Months
TGS06: More Lair
> 3 Months
TGS06: Lair trailer & images
> 3 Months
TGS06: Lair gameplay
> 3 Months
TGS06: First impressions
> 3 Months
4 Lair images
> 3 Months
High quality E3 trailers
> 3 Months
One Lair image
> 3 Months
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Author Message
Martijn_

Martijn_
Since 1048 Days

2007-06-08 16:42:40 Lair - new screens

http://www.ownage.nl/news/20900/

looks very good, I hope they release a demo soon...really looking forward to see it in motion.

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Playstation ID: Martijn_

wuca

Since 1011 Days

2007-06-08 17:10:14

nice

alimokrane

alimokrane
Since 1108 Days

2007-06-08 17:56:01

I dont know how you guys think these look. they look absolutely horrible! The dragons are textures mess, the levels are bland and lifeless!

---
Blue Dragon - Lost Odyssey - Eternal Sonata - Final Fantasy XIII - Cry On - Ninja Gaiden 2 - Heavenly Sword - Assassin's Creed - Devil May Cry 4 - Resident Evil 5 - Naruto 360 - Mass Effect - Alan Wake - Too Human -Infinite Undiscovery

JediMasterMalik

Since 913 Days

2007-06-08 17:56:53

Looks nice, don't like their particle effects for the fire and stuff though.

Martijn_

Martijn_
Since 1048 Days

2007-06-08 18:17:35 In reply to alimokrane (2007-06-08 17:56:01)

Posted by alimokrane
I dont know how you guys think these look. they look absolutely horrible! The dragons are textures mess, the levels are bland and lifeless!
That's why I want to see this in motion. Screens don't do a game justice most of the time.

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Playstation ID: Martijn_
GT:

Jollipop

Jollipop
Since 1061 Days

2007-06-08 18:34:54

Looks good considering its supposed to be targeted for 1080p.

But it could have looked much better at 720p.

---
Marumaro for the WIN !!

alimokrane

alimokrane
Since 1108 Days

2007-06-08 18:42:46 In reply to Martijn_ (2007-06-08 18:17:35)

Posted by Martijn_
That's why I want to see this in motion. Screens don't do a game justice most of the time.
Fine, but seeing things in motion wont make the colors change now would it ? Same goes for Gears of War, the game was simply lifeless when it come to the levels. a game developer who doesnt know how to mix colors up and rely on gradient levels of the same color doesnt deserve praises in my book. simple!
games like God of War, Prince of Persia Sands of time (not WW or The Two thrones) and Final Fantasy are perfect examples of outstading art direction.

---
Blue Dragon - Lost Odyssey - Eternal Sonata - Final Fantasy XIII - Cry On - Ninja Gaiden 2 - Heavenly Sword - Assassin's Creed - Devil May Cry 4 - Resident Evil 5 - Naruto 360 - Mass Effect - Alan Wake - Too Human -Infinite Undiscovery

Phaethon360

Mr Pantsies Phaethon360 - Mr Pant<s>s</s>ies
Since 1024 Days

2007-06-08 18:55:04

I dunno. The textures look a little off to me. But my only complaint was that it wasn't locked at 30fps. When they do that I'll be happy.

---
Jim Rome: "Nobody owns anybody like Florida owns OSU."

dcdelgado

dcdelgado
Since 1038 Days

2007-06-08 19:27:44 In reply to alimokrane (2007-06-08 18:42:46)

Posted by alimokrane
Fine, but seeing things in motion wont make the colors change now would it ? Same goes for Gears of War, the game was simply lifeless when it come to the levels. a game developer who doesnt know how to mix colors up and rely on gradient levels of the same color doesnt deserve praises in my book. simple!
games like God of War, Prince of Persia Sands of time (not WW or The Two thrones) and Final Fantasy are perfect examples of outstading art direction.
Same for MGS4 then.

---
Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?

Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door

JediMasterMalik

Since 913 Days

2007-06-08 20:21:17 In reply to dcdelgado (2007-06-08 19:27:44)

Posted by dcdelgado
Same for MGS4 then.
Great stirring there, I like it. >_>

kenshin2418

Junior Detective kenshin2418 - Junior Detective
Since 1153 Days

2007-06-08 20:52:53 In reply to alimokrane (2007-06-08 18:42:46)

Posted by alimokrane
Fine, but seeing things in motion wont make the colors change now would it ? Same goes for Gears of War, the game was simply lifeless when it come to the levels. a game developer who doesnt know how to mix colors up and rely on gradient levels of the same color doesnt deserve praises in my book. simple!
games like God of War, Prince of Persia Sands of time (not WW or The Two thrones) and Final Fantasy are perfect examples of outstading art direction.
ok that's enough out of you


Anyway, like always, Lair looks like ass in screens. Still, it's probably one of the most impressive games, if not the most, from a technical level. If they can just look in the framerate, then they're set. Gota love Factor 5

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I believe in Harvey Dent too

SimonM7

SimonM7
Since 1201 Days

2007-06-08 21:06:48

I agree with alimo that the art direction is a bit assy, just like Gears, but much like Gears the actual appeal of the visuals could come from somewhere else.

I won't say that they'll ultimately have similar things going for them but I think Lair has a shot at feeling truly grand and epic. Not only thanks to its subject matter but also because it's frankly a bit more believable this way.

Of course it all falls flat if the game itself is boring, and I've rarely had this bad a sense of whether the game is good or bad before. :O

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It's a Mii! - 7409 0905 5789 4610
Playstation Network ID: Mirkmillian

kenshin2418

Junior Detective kenshin2418 - Junior Detective
Since 1153 Days

2007-06-08 21:39:58 In reply to SimonM7 (2007-06-08 21:06:48)

Posted by SimonM7
Of course it all falls flat if the game itself is boring, and I've rarely had this bad a sense of whether the game is good or bad before. :O
Yup, it should be interesting. The game does have it's epic moments from what I've seen, like doing a flyby over the city(or one of the cites?) during the battles. Reminds me of some of the battle scenes from the LOTOR movies, mainly the battle at Gondor. Yup, yup. Should be interesting. I have an overall mix bag of feelings for the game personally.

Still, I've been a big fan of Factor 5's past games, well the Star Wars ones on the Nintendo platforms. I'm trying to believe

---
I believe in Harvey Dent too

Martijn_

Martijn_
Since 1048 Days

2007-06-08 22:49:33

Some screens look amazing some look like crap...that's why I for one need to see this in motion to judge. Personally I think this game could become one of the best or on of the best complete faillures.

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Playstation ID: Martijn_
GT:

dcdelgado

dcdelgado
Since 1038 Days

2007-06-09 10:23:40 In reply to JediMasterMalik (2007-06-08 20:21:17)

Posted by JediMasterMalik
Great stirring there, I like it. >_>
how is it stirring if were talking about crap color pallets lets mentions all the games with it!! (mgs4 is still my main reason for picking up a ps3 crap color pallet or not)

---
Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?

Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door

Phaethon360

Mr Pantsies Phaethon360 - Mr Pant<s>s</s>ies
Since 1024 Days

2007-06-09 11:30:20

Neither Lair or MGS4 have been released. Who knows how much of eithers' levels we have seen. Gears of War is a valid example of a consistent palette and I would have enjoyed seeing diverse environments. Doesn't make Epic Games any less of developer or Gears of War any less of a great game.

---
Jim Rome: "Nobody owns anybody like Florida owns OSU."

SimonM7

SimonM7
Since 1201 Days

2007-06-09 13:21:27

Well, I feel that MGS have always used limited colour palettes but it's had no trouble keeping the settings diverse, nor has it picked "dull" colours that you don't *react* to, nor has it used gritty, textured surfaces to just "mess" details away to gray or brown paste.

Gears and Lair look a lot alike in that sense, while MGS4 still uses a clean, distinct style for different surfaces* and an emphasis on tones of colour. I think it's a fair comparison to use some of the levels from GRAW as examples. Some levels in GRAW had sunsets or sunrises to give a consistent yellow tint or glow to everything, resulting in a way more appealing picture than the gray/brown-ness of the aforementioned games.

But I guess future architecture IS gray and brown. Quake 2 had the look down already.

* Actually Resistance made me take note of this, and Call of Duty also employs a similarly clean style to great effect that redeems their grayness. Their ability to not clutter the picture with excess detail means that different locales can look more distinctly different instead of just blending together in their "messyness".

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It's a Mii! - 7409 0905 5789 4610
Playstation Network ID: Mirkmillian

dcdelgado

dcdelgado
Since 1038 Days

2007-06-09 18:59:19 In reply to SimonM7 (2007-06-09 13:21:27)

IMO from what i have seen mgs4 looks dull as hell in the color pallet dept, but for me mgs has always been about the story and thats what i'm looking forward to.

---
Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?

Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door

SimonM7

SimonM7
Since 1201 Days

2007-06-09 21:36:19

Well I suppose if you don't like the glowy yellow tint of it then you're pretty much in for hell. Personally, tones of actual COLOUR I usually have no problem with. It's when it's basically grayscale I lose interest.

Truth is though, some games keep visually interesting even with matte, sometimes almost monochrome locales by varying greatly from level to level.

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It's a Mii! - 7409 0905 5789 4610
Playstation Network ID: Mirkmillian

JediMasterMalik

Since 913 Days

2007-06-09 22:02:30

Killzone was quite an amazing looking game for the PS2, considering that, the PS3 Killzone will certainly be a visual feast IMO.

/off-topic

dcdelgado

dcdelgado
Since 1038 Days

2007-06-09 22:24:39 In reply to SimonM7 (2007-06-09 21:36:19)

what is that game RFOLM??

---
Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?

Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door

SimonM7

SimonM7
Since 1201 Days

2007-06-09 22:28:22

@ jedimaster

Indeed, and it's like.. Fix the AI and the controls and make it HD and it's great already. That's why I'm looking forward to the sequel so much, they can't possibly disappoint. Not me at least, because I'm not expecting it to look like the trailer did, nor am I ruling out the possibility - I'll be happy with it either way.

I do think they got unexpected competition from what's essentially a first party FPS though, in Resistance. I mean that game won't win awards, but it's big, it's crammed with multiplayer features and it's already played by virtually everyone with a PS3. Killzone might have a tougher than expected time to become the number one flagship FPS on the console, but not because of any "outside" threat, but by a stable-mate! :O

@ dcdelgado

It's Killzone on PS2

/further off-topicness

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It's a Mii! - 7409 0905 5789 4610
Playstation Network ID: Mirkmillian

dcdelgado

dcdelgado
Since 1038 Days

2007-06-09 22:58:02 In reply to SimonM7 (2007-06-09 22:28:22)

Thank God for that :/

---
Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?

Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door

Jollipop

Jollipop
Since 1061 Days

2007-06-10 15:52:27

I think with MGS is that even though the colours are dull the charcter models have a flat shaded look (more simplistic textures), stuff like Lair and GoW try to hard with textures and then everything looks too busy.

Sometimes less is more.

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Marumaro for the WIN !!

SimonM7

SimonM7
Since 1201 Days

2007-06-10 17:56:31

Brilliantly put, in way less words than I'm even capable of outputting at once.

*Lack of Jollipop to kiss results in the kissing of Simon's desk*

Mmm.. woody.

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It's a Mii! - 7409 0905 5789 4610
Playstation Network ID: Mirkmillian

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