

10 Virtua Fighter 5 images
2007-01-15 11:57:09 by BlimBlim
Sega released these 10 new images of Virtua Fighter 5, PS3 version, showing some fighters in action.
Update: 10 more images, still from the PS3 version.


Sega released these 10 new images of Virtua Fighter 5, PS3 version, showing some fighters in action.
Update: 10 more images, still from the PS3 version.
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Since 1126 Days
2007-01-15 19:06:29 In reply to CubanMarine (2007-01-15 18:40:45)
PS: DOA has excellent gameplay. Amazing how everyone who really dislikes the game are horrible at actually playing the game. Same comment heads over to the people who say VF sucks. freaken fighting game noobs seriously.
But then again, I can see plenty of possitive things about DOA too.
Anyway, I think hunter was just implying that, since it's out next month on PS3 and these are PS3 screenshots..that if you saw it in motion you'd realise that they're not doing the game much in the way of justice.
I'm sure when it drops on 360, it will have the same effect :)
Since 1073 Days
2007-01-16 12:52:39
Can we get some screens from the arcade version posted? Cos I'm sure when I sure arcade screens for this they looked loads better!! Would be good to get a comparison.
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Since 1126 Days
2007-01-16 13:45:43 In reply to Moz (2007-01-16 12:52:39)
The VT3 screenies suffer from the same issues, I think. This game will be mine, soon enough..I would have imported the Japanese version..but I think the US box art is actually better for a change.
Since 642 Days
2007-01-16 16:40:23
No way is the PS3 version coin-op perfect...... yet! I see a clear difference between the two. Yes the PS3 version has some slowdown in it. But I'm sure that'll be gone by the time it's released. But texture map wise the coin-op version is lightyears ahead of what I've seen here so far. I might post some shots of the arcade version later if I can be bothered enough.
p.s. Is that Adriana Lima? She's very lush!
Since 642 Days
2007-01-16 16:51:36
Here we go! Sorry the shots are a bit small, but still nice. All from the arcade btw
http://img156.imageshack.us/img156/9660/picture16s...
http://img156.imageshack.us/img156/6560/picture17t...
http://img156.imageshack.us/img156/6546/picture19x...
http://img156.imageshack.us/img156/8743/picture18u...
http://img156.imageshack.us/img156/70/picture20qq9...
http://img156.imageshack.us/img156/6858/picture22p...
http://img156.imageshack.us/img156/9603/picture23z...
http://img156.imageshack.us/img156/3360/picture24g...
http://img156.imageshack.us/img156/3360/picture24g...
http://img156.imageshack.us/img156/5568/picture25l...
http://img156.imageshack.us/img156/5568/picture25l...
http://img156.imageshack.us/img156/228/picture27kf...
http://img156.imageshack.us/img156/9956/picture13t...
http://img156.imageshack.us/img156/4836/picture12a...
http://img156.imageshack.us/img156/4915/picture10a...
http://img156.imageshack.us/img156/5383/picture8ec...
http://img156.imageshack.us/img156/1794/picture6zf...
http://img156.imageshack.us/img156/9365/picture5lp...
http://img156.imageshack.us/img156/7623/picture3qf...
http://img156.imageshack.us/img156/7904/picture2oc...
http://img156.imageshack.us/img156/9893/picture1zk...
http://img156.imageshack.us/img156/2438/picture7bd...
Since 1073 Days
2007-01-16 17:13:41
Arcade pics look alot nicer, though not as good as I'd rembered (i'd put that down to my memory being rubbish)
Given that this is far more graphics intensive then it is processor intensive could mean that with any luck the X360 version will look better than the PS3 one, what with the better memory access and all ;o)
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Since 1126 Days
2007-01-16 17:54:33
The PS3 version is basically arcade perfect, if not better, since it's capable of rendering in a higher resolution. That alone should make the image quality HIGHER in the PS3 version of the game. Sega's PS3 games don't seem to go over well in stills, but it's my understanding that they look pretty awesome in person. I'll know soon enough, I'll grab this on Feb. 20th for PS3--and again in the summertime on 360.
Personally, since I plan on getting both, I hope that they add some new features to the 360 version of the game. VT.net features (even if it's not multiplayer, which is unlikely) would be a nice addition. VF.tv features would rock.
And yea Tarnished, that's Adiana Lima, she is the bomb. I'm a bit of a model fanboy, and she's currently my favorite (favorite newbie) by a large margin.
Since 642 Days
2007-01-16 18:24:48
capable of rendering in higher resolution (or is the PS3 version upscaled to 1080p?) doesn't mean it has the capability to have all those high res arcade textures in its RAM. Just cause it's displayed in 1080p (maybe) doesn't mean the textures are of a higher quality.
This is why Gears of War looks so much sexier than resistance: fall of man. GoW textures are so damn high! Cheers to 512MB of RAM. I'm a 3D modeller and RAM is WAY more important than 1080p when it comes to higher resolution.
Since 642 Days
2007-01-16 18:29:05
Oh and btw the arcade screenshots I posted are taken from an already compressed movie. Hence the low quality compared to what Moz remembers. But even in these shots the textures are higher res than the PS3 version. And I believe the guys at AM2 even stated the PS3 had poorer textures compared to the arcade when interviewed by 1up.com. I think the PS3 has enough RAM to do arcade quality textures. Here's hoping it end up identical! I'm a fan of this ace game no matter what platform it's on.
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Since 1126 Days
2007-01-16 19:31:25 In reply to Tarnished (2007-01-16 18:24:48)
This is why Gears of War looks so much sexier than resistance: fall of man. GoW textures are so damn high! Cheers to 512MB of RAM. I'm a 3D modeller and RAM is WAY more important than 1080p when it comes to higher resolution.
I wouldn't worry about the crappy screenshots, regardless of what platform it's on..I would be pretty suprised if it weren't 99% arcade perfect. Segas arcade hardware has nothing on either of these consoles.
I think that people will be suprised when they see this game running on their own consoles.
Since 642 Days
2007-01-16 21:49:22
I'm not saying the texture quality looks poorer cause it's running at 1080p. I'm saying the textures seem to have been reduced. I'm well aware that the PS3 can handle this game. Lindbergh or whatever the arcade board is called isn't a patch on what the new consoles can do. It's just from what I've seen so far (and what the developers/people who've actually played the PS3 port have said themselves.
The game CURRENTLY looks poor compared to the original. Again this is what people who have actually played it are saying. This doesn't have anything to do with what resolution the game is displayed at.
At 1080p sure the image will look sharper, but are the actual textures as good as the arcade?
This has nothing to do with the game running at 1080p.
I don't even know why I'm typing all this?! I'm 100% sure the game will look as good as the arcade version when it's complete. It just doesn't right now.
Since 873 Days
2007-01-16 21:54:05
I think that dev spoke on this not long ago that both systems (lindbergh and ps3) are using the same gpu chip, but ps3 has less memory, so they had some problem on this. There is a link somehwere.
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Since 1126 Days
2007-01-17 02:30:17 In reply to lukasblue (2007-01-16 21:54:05)
Oh, and they're not using the same GPU, just a simular architecture. The Lindbergh uses a 6800 AGP (NV40). The RSX, while no 8800GTX, is certainly no 6800 either.
Since 873 Days
2007-01-17 13:43:46
Yes, there is a link of the interview, but i don care to search really. That is what developer said, not me.
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Since 1126 Days
2007-01-17 14:16:36 In reply to lukasblue (2007-01-17 13:43:46)
He also says cites the Cell as a difficult transition from Linbergh (which uses a Pentium 4). He does however mention not a sentence later that they've resolved these issues.
For what it's worth, Lindbergh has more RAM than any current generation console.
It's also interesting that the developers claim that Virtua Fighter would not fit on a DVD9 disc, with all of the items and features intact--sounds like PR fud to me--especially since we now know for certain that a DVD9 version of the game is due on Xbox 360. Can't imagine it will be missing any items.
It's actually pretty amazing what Sega has achieved with Lindbergh, if you ask me. Those identicle specs in a PC setting wouldn't be able to even come close to pulling of their arcade games. It is impressive what you can achieve with identicle hardware on a closed platform. The original Xbox project is another very fine illustration of this point.
Since 1793 Days
2007-01-17 14:38:35
Reading the "VF suck" comments make me want to commit suicide. It shows there is no hope for humanity.
Since 642 Days
2007-01-17 18:14:10
I don't see why this game wouldn't fit on a DVD9 disc. Compression techniques have moved on quite a bit (Allegorithmic I'm looking at you). I've always thought it was a line they spun to snuggle up with Sony. The more platforms this comes out on the better.
I know the 360 port is going to be based on version C. Does anyone know what the differences are from version B? Maybe just making the controls tighter? Or could it be something bigger like Evo was (new characters?) Also could the PS3 version see an update to make it version C near to the release of the 360 version?
Since 873 Days
2007-01-17 19:13:13
The game is using high amount of cgi for intros to each fight so without proper compression it could be true. I would prefer real time sequences for 360 anyway, but then ppl would bitch about framerate drop in cut scenes.
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Since 1126 Days
2007-01-17 19:29:00 In reply to Tarnished (2007-01-17 18:14:10)
I know the 360 port is going to be based on version C. Does anyone know what the differences are from version B? Maybe just making the controls tighter? Or could it be something bigger like Evo was (new characters?) Also could the PS3 version see an update to make it version C near to the release of the 360 version?
I would have purchased Final Tuned last gen, if they ever came out with a home port of it.