10 Virtua Fighter 5 images

10 Virtua Fighter 5 images

2007-01-15 11:57:09 by BlimBlim

Sega released these 10 new images of Virtua Fighter 5, PS3 version, showing some fighters in action.
Update: 10 more images, still from the PS3 version.

10 images

10 images

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Author Message
GriftGFX

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GriftGFX - He can also<br>ban your ass!
Since 1126 Days

2007-01-15 19:06:29 In reply to CubanMarine (2007-01-15 18:40:45)

Posted by CubanMarine
Hey pumpkin you obviously forgot that this is coming out for 360. I will however agree with a large amount of the posts and say that the pics look crappy, but VF gameplay makes up for it.

PS: DOA has excellent gameplay. Amazing how everyone who really dislikes the game are horrible at actually playing the game. Same comment heads over to the people who say VF sucks. freaken fighting game noobs seriously.
I'm pretty harsh on DOA and I assure you I do not suck at it..I'm not like, amazing or anything (to be honest, I've probably played DOA4 the least, out of the last three releases--DOA2 got a ton of play time both in the arcades and on DC) but I've played the game enough to know the ins and outs and what's good and bad about it. That's fair!

But then again, I can see plenty of possitive things about DOA too.

Anyway, I think hunter was just implying that, since it's out next month on PS3 and these are PS3 screenshots..that if you saw it in motion you'd realise that they're not doing the game much in the way of justice.

I'm sure when it drops on 360, it will have the same effect :)

Moz

Moz
Since 1073 Days

2007-01-16 12:52:39

Can we get some screens from the arcade version posted? Cos I'm sure when I sure arcade screens for this they looked loads better!! Would be good to get a comparison.

GriftGFX

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GriftGFX - He can also<br>ban your ass!
Since 1126 Days

2007-01-16 13:45:43 In reply to Moz (2007-01-16 12:52:39)

Posted by Moz
Can we get some screens from the arcade version posted? Cos I'm sure when I sure arcade screens for this they looked loads better!! Would be good to get a comparison.
The PS3 version is arcade perfect, from what I gather, and supposidly supports full 1080p/60fps--which would actually mean that it's better than arcade perfect--I am not sure why it's so difficult to get good screen grabs out of 1080p PS3 games, they all look a bit odd when shrunk down to 720p and actually have worse image quality than you would expect a native 720p image to have.

The VT3 screenies suffer from the same issues, I think. This game will be mine, soon enough..I would have imported the Japanese version..but I think the US box art is actually better for a change.

Tarnished

Since 642 Days

2007-01-16 16:40:23

No way is the PS3 version coin-op perfect...... yet! I see a clear difference between the two. Yes the PS3 version has some slowdown in it. But I'm sure that'll be gone by the time it's released. But texture map wise the coin-op version is lightyears ahead of what I've seen here so far. I might post some shots of the arcade version later if I can be bothered enough.

p.s. Is that Adriana Lima? She's very lush!

Tarnished

Since 642 Days

2007-01-16 16:51:36

Here we go! Sorry the shots are a bit small, but still nice. All from the arcade btw

http://img156.imageshack.us/img156/9660/picture16s...
http://img156.imageshack.us/img156/6560/picture17t...
http://img156.imageshack.us/img156/6546/picture19x...
http://img156.imageshack.us/img156/8743/picture18u...
http://img156.imageshack.us/img156/70/picture20qq9...
http://img156.imageshack.us/img156/6858/picture22p...
http://img156.imageshack.us/img156/9603/picture23z...
http://img156.imageshack.us/img156/3360/picture24g...
http://img156.imageshack.us/img156/3360/picture24g...
http://img156.imageshack.us/img156/5568/picture25l...
http://img156.imageshack.us/img156/5568/picture25l...
http://img156.imageshack.us/img156/228/picture27kf...
http://img156.imageshack.us/img156/9956/picture13t...
http://img156.imageshack.us/img156/4836/picture12a...
http://img156.imageshack.us/img156/4915/picture10a...
http://img156.imageshack.us/img156/5383/picture8ec...
http://img156.imageshack.us/img156/1794/picture6zf...
http://img156.imageshack.us/img156/9365/picture5lp...
http://img156.imageshack.us/img156/7623/picture3qf...
http://img156.imageshack.us/img156/7904/picture2oc...
http://img156.imageshack.us/img156/9893/picture1zk...
http://img156.imageshack.us/img156/2438/picture7bd...

Moz

Moz
Since 1073 Days

2007-01-16 17:13:41

Arcade pics look alot nicer, though not as good as I'd rembered (i'd put that down to my memory being rubbish)

Given that this is far more graphics intensive then it is processor intensive could mean that with any luck the X360 version will look better than the PS3 one, what with the better memory access and all ;o)

GriftGFX

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Since 1126 Days

2007-01-16 17:54:33

The PS3 version is basically arcade perfect, if not better, since it's capable of rendering in a higher resolution. That alone should make the image quality HIGHER in the PS3 version of the game. Sega's PS3 games don't seem to go over well in stills, but it's my understanding that they look pretty awesome in person. I'll know soon enough, I'll grab this on Feb. 20th for PS3--and again in the summertime on 360.

Personally, since I plan on getting both, I hope that they add some new features to the 360 version of the game. VT.net features (even if it's not multiplayer, which is unlikely) would be a nice addition. VF.tv features would rock.

And yea Tarnished, that's Adiana Lima, she is the bomb. I'm a bit of a model fanboy, and she's currently my favorite (favorite newbie) by a large margin.

Tarnished

Since 642 Days

2007-01-16 18:24:48

capable of rendering in higher resolution (or is the PS3 version upscaled to 1080p?) doesn't mean it has the capability to have all those high res arcade textures in its RAM. Just cause it's displayed in 1080p (maybe) doesn't mean the textures are of a higher quality.

This is why Gears of War looks so much sexier than resistance: fall of man. GoW textures are so damn high! Cheers to 512MB of RAM. I'm a 3D modeller and RAM is WAY more important than 1080p when it comes to higher resolution.

Tarnished

Since 642 Days

2007-01-16 18:29:05

Oh and btw the arcade screenshots I posted are taken from an already compressed movie. Hence the low quality compared to what Moz remembers. But even in these shots the textures are higher res than the PS3 version. And I believe the guys at AM2 even stated the PS3 had poorer textures compared to the arcade when interviewed by 1up.com. I think the PS3 has enough RAM to do arcade quality textures. Here's hoping it end up identical! I'm a fan of this ace game no matter what platform it's on.

GriftGFX

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Since 1126 Days

2007-01-16 19:31:25 In reply to Tarnished (2007-01-16 18:24:48)

Posted by Tarnished
capable of rendering in higher resolution (or is the PS3 version upscaled to 1080p?) doesn't mean it has the capability to have all those high res arcade textures in its RAM. Just cause it's displayed in 1080p (maybe) doesn't mean the textures are of a higher quality.

This is why Gears of War looks so much sexier than resistance: fall of man. GoW textures are so damn high! Cheers to 512MB of RAM. I'm a 3D modeller and RAM is WAY more important than 1080p when it comes to higher resolution.
You don't need a new set of textures for every single resolution jump, you'll still see an increase in image quality in 1080p even if it's using the same textures originally designed for use in 720p. This is made pretty obvious in the world of PC gaming--Quake 3 Arena's texture set was not designed to be run @ 1920x1200, but it looks awesome anyway, compared to running it an a lower resolution. Plus, those arcade screenshots are from a compressed video, and are 360p (half of 720p) which makes it a bit harder to do a direct comparison.

I wouldn't worry about the crappy screenshots, regardless of what platform it's on..I would be pretty suprised if it weren't 99% arcade perfect. Segas arcade hardware has nothing on either of these consoles.

I think that people will be suprised when they see this game running on their own consoles.

Tarnished

Since 642 Days

2007-01-16 21:49:22

I'm not saying the texture quality looks poorer cause it's running at 1080p. I'm saying the textures seem to have been reduced. I'm well aware that the PS3 can handle this game. Lindbergh or whatever the arcade board is called isn't a patch on what the new consoles can do. It's just from what I've seen so far (and what the developers/people who've actually played the PS3 port have said themselves.

The game CURRENTLY looks poor compared to the original. Again this is what people who have actually played it are saying. This doesn't have anything to do with what resolution the game is displayed at.

At 1080p sure the image will look sharper, but are the actual textures as good as the arcade?
This has nothing to do with the game running at 1080p.

I don't even know why I'm typing all this?! I'm 100% sure the game will look as good as the arcade version when it's complete. It just doesn't right now.

lukasblue

lukasblue
Since 873 Days

2007-01-16 21:54:05

I think that dev spoke on this not long ago that both systems (lindbergh and ps3) are using the same gpu chip, but ps3 has less memory, so they had some problem on this. There is a link somehwere.

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GriftGFX

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GriftGFX - He can also<br>ban your ass!
Since 1126 Days

2007-01-17 02:30:17 In reply to lukasblue (2007-01-16 21:54:05)

Posted by lukasblue
I think that dev spoke on this not long ago that both systems (lindbergh and ps3) are using the same gpu chip, but ps3 has less memory, so they had some problem on this. There is a link somehwere.
link?

Oh, and they're not using the same GPU, just a simular architecture. The Lindbergh uses a 6800 AGP (NV40). The RSX, while no 8800GTX, is certainly no 6800 either.

lukasblue

lukasblue
Since 873 Days

2007-01-17 13:43:46

Yes, there is a link of the interview, but i don care to search really. That is what developer said, not me.

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GriftGFX

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Since 1126 Days

2007-01-17 14:16:36 In reply to lukasblue (2007-01-17 13:43:46)

Posted by lukasblue
Yes, there is a link of the interview, but i don care to search really. That is what developer said, not me.
Just read it, and he does actually call it the same GPU..amazing. Didn't realise Linbergh had an RSX! ;)

He also says cites the Cell as a difficult transition from Linbergh (which uses a Pentium 4). He does however mention not a sentence later that they've resolved these issues.

For what it's worth, Lindbergh has more RAM than any current generation console.
We've since gotten past that challenge, so it's kind of a nice memory now, but at the time it was certainly difficult.
We're talking about that perfect arcade translation, which is essentially what Virtua Fighter 5 is doing right here, where you can essentially drop in verbatim (as best as possible -- that's the team's goal) an exact match to the game's performance and visuals based on the core of the game. So it's not looking at the PS3 or the 360 or anything else that's out and saying, "This is what our goals are here." The team is working on getting the most out of their hardware and how that transfers to the PS3, which I think has been very successfully done.
I don't think anyone has anything to worry about here. This game is going to shine on every platform it's released on. This may be the first time that we get a truely arcade perfect home translation of this franchise, though VF4/Evo came very close. Hell, the possibility of a better than arcade port actually exists, which is unheard of in previous generations (not counting Soul Calibur on Dreamcast, which was greatly enhanced over the arcade release--it ran on a pretty outdated piece of arcade hardware even for that time..)

It's also interesting that the developers claim that Virtua Fighter would not fit on a DVD9 disc, with all of the items and features intact--sounds like PR fud to me--especially since we now know for certain that a DVD9 version of the game is due on Xbox 360. Can't imagine it will be missing any items.

It's actually pretty amazing what Sega has achieved with Lindbergh, if you ask me. Those identicle specs in a PC setting wouldn't be able to even come close to pulling of their arcade games. It is impressive what you can achieve with identicle hardware on a closed platform. The original Xbox project is another very fine illustration of this point.

Rottie

Rottie
Since 1793 Days

2007-01-17 14:38:35

Reading the "VF suck" comments make me want to commit suicide. It shows there is no hope for humanity.

Tarnished

Since 642 Days

2007-01-17 18:14:10

I don't see why this game wouldn't fit on a DVD9 disc. Compression techniques have moved on quite a bit (Allegorithmic I'm looking at you). I've always thought it was a line they spun to snuggle up with Sony. The more platforms this comes out on the better.

I know the 360 port is going to be based on version C. Does anyone know what the differences are from version B? Maybe just making the controls tighter? Or could it be something bigger like Evo was (new characters?) Also could the PS3 version see an update to make it version C near to the release of the 360 version?

lukasblue

lukasblue
Since 873 Days

2007-01-17 19:13:13

The game is using high amount of cgi for intros to each fight so without proper compression it could be true. I would prefer real time sequences for 360 anyway, but then ppl would bitch about framerate drop in cut scenes.

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GriftGFX

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Since 1126 Days

2007-01-17 19:29:00 In reply to Tarnished (2007-01-17 18:14:10)

Posted by Tarnished
I don't see why this game wouldn't fit on a DVD9 disc. Compression techniques have moved on quite a bit (Allegorithmic I'm looking at you). I've always thought it was a line they spun to snuggle up with Sony. The more platforms this comes out on the better.

I know the 360 port is going to be based on version C. Does anyone know what the differences are from version B? Maybe just making the controls tighter? Or could it be something bigger like Evo was (new characters?) Also could the PS3 version see an update to make it version C near to the release of the 360 version?
No such luck on an Evolution version of this game, not yet..but it could still happen in the future. Personally I hope it does, I'd gladly buy it three or four times :)

I would have purchased Final Tuned last gen, if they ever came out with a home port of it.

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